The Mech – Part 1 – High Res

This is something I have been working on using hard surface modelling techniques. It is both my first character from absolute scratch, and first time making a hard surface model in Z – Brush. For a first model he looks OK, but the whole flow of the character isn’t there. If I ever get a chance to live my life over, I would have spent more time concepting him out and less time doing.

Mech-1

Mech-2

Mech-3

Mech-4

Mech-5

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