According to DarkStation the environment in Experiment Gone Rogue is quite Blade Runner-esque, dominated by soaring skyscrapers that ascend from a murky cityscape and lots of colourful neon light. Environments can be used for cover and destroyed, and this can be used to some advantage in battle, though boss arenas tend to be typically empty. At its core, Experiment Gone Rogue is very linear, taking place in a series of narrow corridors separated by ladders, climbing bars, elevators and short platform rides. if you want to read more click here.
Experiment Gone Rogue now has a Metacritic page, check it out here.
After announcing a third round of beta testing for its upcoming virtual reality (VR) title Experiment Gone Rogue last month, Bulgarian indie developer Repulse Game Studio has now revealed a Steam Early Access release date, 21st November 2018. See post.